The ground power can be used to recharge the battery and the fuel truck can be used to refuelling the tanks. These include cones under the wings, a fuel truck, a ground power unit and ladders. To reduce a cough during the melting process, one can lean the mixture.Īs of version 2016.3, static objects can be toggled in the Ground Equipment dialogue. If the engine starts to cough when carb heat is applied, it means that ice has indeed been accumulated in the carburettor and now is being melted. Accumulating carburettor ice will result in loss of power. The aircraft can now go through a pre-flight: wheel chocks, tie-downs and the pitot tube cover can now be added or removed, oil management and fuel contamination by water have been implemented (both of which are not activated by default, but are available in the Aircraft Options dialogue).Ĭarburettor icing is also modelled. Select it once for the white flashlight, select it again for a red one and select it one more time to turn it off. The aircraft has a simulation of the Bendix/King KAP140 Autopilot.Īlso, if the user has enabled ALS (Atmospheric light scattering) in the Rendering Options, then it's possible to activate the flashlight by clicking on the "Cessna 172P" menu and selecting "Flashlight". Each of the HD liveries also has unique cockpit and interior textures. There are several liveries available, some of which have higher resolution than others, which are marked as HD in the liveries menu. The FDM has also been tweaked to include hydrodynamics effects while taking off or landing on water, as well as adding a new 180 HP engine. The aircraft may enter into a spin in case of an asymmetric stall (a particularly dangerous situation when turning to final, in which case the aircraft is at low speed and low height). This effect depends on the new ALS (Atmospheric Light Scattering) effects found in 3.5 and above, and will also have the side effect of producing grey windows in versions prior to 3.5. Alternatively, it's possible to disable the effect in the "Aircraft Options" in the "Cessna 172P" menu. The pilot must then use the Cabin Heat and Cabin Air levers (on the right of the flaps) to control it. The windows now can get foggy or frosty, depending on the combination of interior and exterior temperatures. The damage can be turned off in the aircraft menu, which also contains an option for repairing the aircraft. The aircraft now can get damaged from collisions, crashes, hard landings or overload while in-flight, and the modelling includes wheel collapse, wings breaking, etc. 180 HP (recommended when using pontoons, amphibian and skis variants).If you need any additional information, let me know.The aircraft currently has five variants, all available from the aircraft menu:Īlso, from the same menu, the user can select two different engines: Thanks for the work you do on this project, I truly appreciate it. Any suggestions on what I should do? I can start the engine by autostart, but that's no fun and wanted to learn everything, including starting the engine. Remember, I am in the tutorial so I have done everything she has asked to this point so I would assume I properly primed her and the fuel is mixed properly. I am so new to this game that I simply run the tutorial, "Start the Engine" and I cannot get the engine to start, the tutorial lady keeps saying, start the engine, I'm pressing "s" and holding it down, I can hear the engine and see the propeller but it never engages. Anyways, I launch the game fine, it comes up in the Cessna on the runway, in Praha - Ruzyne (LKPR) - 19981 model Cessna 172P Skyhawk. Intel Core i7-7700 32GB Ram, 64-Bit OS, Using an nVidia GTX 1070, All HDD's are SSD, Saitek controls but I do not have the rudder pedals at this time. I have all latest video drivers and keep my system nice and clean for gaming only. I just downloaded the game yesterday, version 2017.3.1, It's for Windows 10.
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